Noa: Remember.

Right! You were going to download that game! Because you hate endings, or something?

Max already sent you a download, so all you have to do is press a button and the file will swiftly and gracefully arrive on your computer. You really should have done it then and there! But you got distracted talking about horror? That's weird, because you don't really see the appeal of most horror media. Why would someone choose to watch something purely to put themselves in a fearful state of mind?? You guess it could be a sort of adaptive strategy, to become used to and comfortable with scary things, to lessen the impact of any spooks that might occur naturally, or unavoidably. You think that feels vaguely reasonable. Is this the purpose of narrative, or art, more generally? To absorb many different experiences through the comfort of fiction, so that you can better your understanding of your own life with new perspective? Or, at least, that might be the "purpose" of narrative from an evolution's-eye-view. Most art is enjoyed just for the immediate pleasure, you think, not thinking through some weird long-term survival optimization strategy. You suppose there's a distinction to be made between conscious and unconcious motivation. The conscious being people's experience of wanting things, and unconcious being the more-underlying reasoning certain feelings and wants and so on exist in the first place. Tying this to evolution is calling to mind the idea of the collective unconsciousness, but you're not sure how to sort out the details....

What was it you were about to do?